Jonny Shaw Posted June 7, 2017 Share Posted June 7, 2017 Hi all, been working on trying to get my game a little more optimised for mobile. It's a slot game - just 9 icons all spine skeletons. The icon drop is animated with GSAP. Win detection then plays out the winning lines. At the moment FPS for mobile (on my G4 is around 20-30fps, desktop 60fps) So I've tried setting cache to bitmap as true once the icons have been created but neither seems to work. The animation still plays out once a win is detected (without turning cacheAsBitmap back to false) Tried setting cacheAsBitmap on both the parent containers and the icons themselves, but still no luck. Tested it on a spine animated cactus I have in the background as well and that works fine which is weird. Any ideas greatly appreciated! Quote Link to comment Share on other sites More sharing options...
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