MagRat Posted June 9, 2017 Share Posted June 9, 2017 I have a scene in 3DS max, and in that scene are knobs that I want to rotate. When I export the scene from Max using the 2017 exporter the pivotMatrix is set to Null. Is it possible to have this info be populated upon export from Max or can you only control this via source code? Thanks in advance. Quote Link to comment Share on other sites More sharing options...
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