altaf_ganihar Posted June 23, 2017 Share Posted June 23, 2017 Hi everyone, Has anyone written a babylonjs parser for blender or any other application like 3Ds Max or Sketchup. I was looking to convert a serialised file from babylonjs from our 3D BIM editor (https://youtu.be/BYRdX2SpQHw) into other file formats like .fbx or .obj etc. We are building a full fledged 3D BIM editor (http://snaptrude.com/demo) with babylonjs and would be needing a way to export the updated models out of our environment. I am interested to know if anyone in the community has already written it and willing to share to make the task easier for us and many others. However, if its not been done then we would have to build one on our own and will be willing to share it here :). Thanks in advance! Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted June 23, 2017 Share Posted June 23, 2017 Hello! this is clearly a missing piece. I plan to work on a babylon.js to gltf exporter soon. In the meantime we have an obj serializer here: https://github.com/BabylonJS/Babylon.js/tree/master/serializers/src/OBJ Quote Link to comment Share on other sites More sharing options...
altaf_ganihar Posted June 24, 2017 Author Share Posted June 24, 2017 Thank you very much @Deltakosh. The obj serializer looks good, will look forward to seeing the gltf exporter module. Quote Link to comment Share on other sites More sharing options...
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