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Getting sprites from spritesheet


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I'm completely new to Phaser, and I'm not sure how to add sprites from a spritesheet (e.g. a tileset, or just a .png that is filled with various objects), even after the tutorial - is it possible? I read and tried the texturepacker tool, but it seems I still need the images to be on their own before I assemble them in texturepacker?

The coordinates are a bit confusing too since I'm used to having 4 coordinates for adding sprites (x,y,w,h). 

Thanks in advance!

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