distraub Posted July 13, 2017 Share Posted July 13, 2017 I am hoping you guys can help me out. What I am trying to accomplish is to hit a point on a planet with a curved line from space. I would like it to wrap around the planet if the point is on the back, and not clip. Here is a playground to give you an idea of what I am trying to do. https://www.babylonjs-playground.com/#1NZLA9#5 Ideally I should be able to hit any point on the globe without clipping it, I am just not sure exactly what the math would look like to calculate those angles dynamically. GameMonetize 1 Quote Link to comment Share on other sites More sharing options...
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