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Unity Exporter "Build Script" button question


emdim
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Hello everyone,

I am a newbie in BabylonJS and I am having a question about the "Build Script" button at the exporter plugin. I an export and preview the scene, but when i am trying to build the scripts i am getting the errors in the attachments. Also i noticed that we can create typescript classes in Unity, how can I embed them in my game?

errors.PNG

UPDATE:
the full typescript error log is the following:

C:\2.4\tsc.exe:1
(function (exports, require, module, __filename, __dirname) { MZοΏ½
                                                                ^
SyntaxError: Invalid or unexpected token
    at createScript (vm.js:53:10)
    at Object.runInThisContext (vm.js:95:10)
    at Module._compile (module.js:543:28)
    at Object.Module._extensions..js (module.js:580:10)
    at Module.load (module.js:488:32)
    at tryModuleLoad (module.js:447:12)
    at Function.Module._load (module.js:439:3)
    at Module.runMain (module.js:605:10)
    at run (bootstrap_node.js:423:7)
    at startup (bootstrap_node.js:147:9)

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Hello again,

I solved this issue, it ws a problem with the terminal call in the "Babylon/Source/Tools.cs" file. I can post my solution if you want.

Now i am having a new issue, when i am creating a SceneController I am getting these two warnings in chrome browser:

  • function not found: PROJECT.BallSceneController
  • Failed to locate valid BABYLON.SceneController metadata instance

UPDATE:

everything is ok at the end my problem was that i was trying to use ms typescript compiler path and not the nodejs one. I just made a fix in Tools.cs because it had a problem with spaces in the paths.

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