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Babylon 3.0 Error


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To explain a bit further, I'm using water material (precompiled, just a js file, no .fx from https://github.com/BabylonJS/Babylon.js/blob/master/dist/preview release/materialsLibrary/babylon.waterMaterial.js).

I load the js file using requirejs: 

requirejs(["pep", "babylon", this.settingsFile], (pep, lib, settings) => {

    this.water = document.createElement('script');
    this.water.src = "res/js/libs/3d/babylon/shaders/babylon.waterMaterial.js";

It was working fine in BJS 3-beta, but breaks in BJS 3.0 release.

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