Sophie C Posted July 25, 2017 Share Posted July 25, 2017 I have encountered a problem with the lighting of my imported obj. Testing models (both lambert and phong materials) both have the same effect: my lighting doesn't work on the loaded models, but works perfectly fine on the default spheres. Directional lights don't work at all (they might as well not exist) and hemisphere lights make a minimal difference on the brightness of the model. I'm not exactly sure if this is a bug, because I read that in the documentation, it states that the obj loader does not support illumination. If that's the problem, then well, does anyone know of a workaround? Quote Link to comment Share on other sites More sharing options...
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