Jump to content

Faster but not higher jump


Recommended Posts

Very vague question, but I can assume you are using a physics engine for this.. Try playing with the mass of the object... Applying force within a physics engine is good for creating realistic looking motion but the kind of motion you see in most platformers is far from realistic.

Here is a link to some Unity documentation which is relevant to this:


Link to comment
Share on other sites


  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...