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[SOLVED] PBR MetallicRoughness Texture


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Sorry for asking, but I could not find any information about the MetallicRoughness-color in a texture. All samples I've seen so far are in the range green to blue. Where can I find more info/spec about this, is this a standard?

Thank you

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Found the info:


metallicRoughnessTexture: Texture containing both the metallic value in the B channel and the roughness value in the G channel to keep better precision. Ambient occlusion can also be saved in R channel.


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