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Phaser with Node.js / Socket.io


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Hi all,


I would like to ask if it is possible to have multiple cameras for 1 Phaser Instance.


I am using Node.js and Socket.io


The instance would be "hosted" on the server and rendered on a HTML page while clients access the html page and fire off messages which in turn execute the movement / game actions.


As of now, I have added 6 player entities but I am not sure how to proceed with the Phaser.camera to track each player.


Sincere Regards and Thanks, 


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