unintellisense Posted August 7, 2017 Share Posted August 7, 2017 http://www.babylonjs-playground.com/#3QUZ2P In my own project I recently started using BABYLON.Spotlights mounted to some other meshes which move around, and I noticed some strange artifact/ray that reflects on all surfaces, seemingly towards 0, 0, 0. ( look at bottom of the view in PG). I only see it start happening when I parent a FreeCamera (maybe any camera, dunno) to a mesh. same PG without the parenting > http://www.babylonjs-playground.com/#3QUZ2P#1 Is this something I am doing wrong? Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted August 7, 2017 Share Posted August 7, 2017 It is a bug fixed with latest nightly Thanks for reporting Quote Link to comment Share on other sites More sharing options...
unintellisense Posted August 7, 2017 Author Share Posted August 7, 2017 Thank you again! Quote Link to comment Share on other sites More sharing options...
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