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Blur shadows less as object gets closer to where shadow is hitting?


agmcleod
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Lift your arm high over your table if you're inside, and bring it down towards the surface. As you do this, the shadow becomes more in focus, and more crisp. I'm wondering if it's possible to replicate this behaviour using the shadow maps or not. I have a setup fairly similar to the example here: https://www.babylonjs-playground.com/#IIZ9UU.

But even when you toy with the Y position of the torus in that example, the shadow keeps the same level of blur, regardless of distance from light.

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