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[SOLVED] EmissiveTexture ignores Alpha ?


Christoph
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After experimenting with u/v scales and offsets (I want to use planes for sprites in my project), I notices that you cannot use any alpha on your emissive textures, the background will be black:

Quick Demo, swap the emissiveTexture to diffuse Texture and the Alpha works:

http://www.babylonjs-playground.com/#2H7BP8#68

According to the documentation this should work however ?

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