totskuri Posted August 24, 2017 Share Posted August 24, 2017 I get this bug on latest versions of both v2 and CE. When I add sprites to the world they first flicker (for like 1 frame) in position 0,0 before they are moved to the given position. I found another thread about the same issue here: But unlike him, I never use game.time.slowMotion so I don't really know what to do here. Using an older version like 2.4.7 fixes the problem (but creates a bunch of other problems I'd rather not want to have to deal with). Any tips or ideas how I could work around the issue? Link to comment Share on other sites More sharing options...
samme Posted August 27, 2017 Share Posted August 27, 2017 Show code please. Link to comment Share on other sites More sharing options...
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