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Replacing sprite with one solid color?


TemperTony
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Here you go:

 

var sprite = new PIXI.Sprite(PIXI.Texture.WHITE);
sprite.tint = 0xff0000; //Change with the color wanted
sprite.width = 100;
sprite.height = 100;

maincontainer.addChild(sprite);

Or if it's something that currently exists you could change the sprites .texture to PIXI.Texture.WHITE and tint it.

[Edit]. If you need to have sprite change between normal display and completely tinted then just keep the normal texture stored somewhere and set it back to texture after tinting part is done.

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2 hours ago, Exca said:

Here you go:

 


var sprite = new PIXI.Sprite(PIXI.Texture.WHITE);
sprite.tint = 0xff0000; //Change with the color wanted
sprite.width = 100;
sprite.height = 100;

maincontainer.addChild(sprite);

Or if it's something that currently exists you could change the sprites .texture to PIXI.Texture.WHITE and tint it.

[Edit]. If you need to have sprite change between normal display and completely tinted then just keep the normal texture stored somewhere and set it back to texture after tinting part is done.

Would setting something that already exists to PIXI.Texture.WHITE be done like this?

sprite.texture = PIXI.Texture.WHITE

 

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