Secretmapper Posted October 21, 2017 Share Posted October 21, 2017 Is there a way to reverse a Phaser emitter, so that instead of exploding, it will be going to a point. The idea is to make it a sort of 'absorbing/powering up' effect Link to comment Share on other sites More sharing options...
samme Posted October 21, 2017 Share Posted October 21, 2017 Not really, but you can use Arcade#accelerateToXY/Arcade#accelerateToObject on each particle. Secretmapper 1 Link to comment Share on other sites More sharing options...
Secretmapper Posted October 27, 2017 Author Share Posted October 27, 2017 Thanks. I guess there's no first class way to do it, but with accelerateToXY, I can just rotate the emitter on a a circle, and accelerate it to center. Link to comment Share on other sites More sharing options...
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