PavolHejný Posted October 24, 2017 Share Posted October 24, 2017 Hi, I have some questions about BABYLON.Texture. I have a bricks texture, a big house and a small chimney. I want one brick to be the same size on a house and on a chimney. I can set size of the texture by uScale,vScale, but I would not like to create a special texture for every mesh as I suppose it would be very inefficient. Can a Babylon texture cover the area by size instead of percentage? http://www.babylonjs-playground.com/#2TJ5MI Best comparsion of my problem is comparing with css background-size: CSS background-size: 100% 100%; is like uScale=1 and vScale=1 in Babylon. Is there anything like background-size:100px 100px; in Babylon? Thanks a lot for your advice. Quote Link to comment Share on other sites More sharing options...
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