Convergence Posted November 4, 2017 Share Posted November 4, 2017 I worked before on a city simulator before but unfortunately my motivation fizzled out and I never really continued with it, because there were some issues such as intersections for which I never got a good solution. After a while I stumbled accross Mapzen, which mainly uses openstreetmaps data and decided, why not combine it with babylon. I'm not the first one to try it , but still doing it for fun It uses SPS, but the SPS.buildMesh() function is kinda slow which causes the initial load to be rather slow. Here's my rendition (still alpha/beta) of 3D openstreetmaps with babylon.js with some examples (only tested in chrome desktop and android): newark liberty airport french alphs naarden vesting hong kong (elevation data is not very accurate for asia unfortunately) Need good gfx card: lower manhattan manila The search currently uses openstreetmaps search which is kind of wonky. If you want to search a city, it's better to search a landmark within that city. Current issues: Is there any way to speed up the initial buildMesh() call for SPS? I remember reading something about offloading SPS tasks to the worker? I can't get the minimap thing to work.. how to copy a mesh to another scene? jerome, V!nc3r, NasimiAsl and 5 others 7 1 Quote Link to comment Share on other sites More sharing options...
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