Jump to content

Input Events for touch screen


mattbrand
 Share

Recommended Posts

A game I made that is playable here: http://gametheorytest.com/gerry/

Has the input events defined as such:

this.sprite.events.onInputDown.add(onInputDownTile, this);
this.sprite.events.onInputOver.add(onInputOverTile, this);
this.sprite.events.onInputOut.add(onInputOutTile, this);

On a computer it works great. On a touch device, there seems to be a lack of sensitivity. So sometimes if you tap and move your finger, it doesn't register a touch at all. Sometimes it will register the first touch, but not pick up the onInputOver on the next tile.

Any ideas why this would not be accurate on touch?

Link to comment
Share on other sites

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...