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SSAO sucks with Scene.UseRightHandedSystem


BlackMojito
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16 hours ago, Feldspar said:

Hey @BlackMojito, bug will be fixed with that PR : https://github.com/BabylonJS/Babylon.js/pull/3546. Until it's merged and in the latest release, you can fix it by applying minor changes in the SSAO2 shader, see the diff.

Cheers,

Hi @Feldspar, thanks for the fix. But I tried to modify the shader you in the PR, I lost completely my shadow. Anything else missed for it to work?

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18 hours ago, Feldspar said:

Hey @BlackMojito, bug will be fixed with that PR : https://github.com/BabylonJS/Babylon.js/pull/3546. Until it's merged and in the latest release, you can fix it by applying minor changes in the SSAO2 shader, see the diff.

Cheers,

 

1 hour ago, BlackMojito said:

Hi @Feldspar, thanks for the fix. But I tried to modify the shader you in the PR, I lost completely my shadow. Anything else missed for it to work?

I am using 3.2.0-alpha0.

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