Finwillwin Posted December 10, 2017 Share Posted December 10, 2017 So I followed this tutorial, but I can't get it to work: Here is my code: <html lang="en"> <header> <style type="text/css"> @font-face { font-family: 'press_start_2pregular'; src: url('pressstart2p-webfont.woff2') format('woff2'), url('pressstart2p-webfont.woff') format('woff'); font-weight: normal; font-style: normal; } </style> </header> <head> <meta charset="UTF-8" /> <title>Disturbance in Sector C</title> <script type="text/javascript" src="code/phaser.min.js"></script> <script type="text/javascript" src="code/Level1.js"></script> <script type="text/javascript" src="code/Level0.js"></script> <script type="text/javascript" src="code/start.js"></script> <script type="text/javascript" src="code/settingsmain.js"></script> <script type="text/javascript" src="code/settingsmain1.js"></script> <script type="text/javascript" src="code/settingsmain2.js"></script> <script type="text/javascript" src="code/Loader.js"></script> <script type="text/javascript" src="code/Loader1.js"></script> <script type="text/javascript" src="code/Loader2.js"></script> <script type="text/javascript" src="code/Loader3.js"></script> <script type="text/javascript" src="code/intro.js"></script> <script type="audio/mp3" src="audio/Outerlands.mp3"></script> <style type="text/css">body {margin: 0;}body{ background-color:black; }</style> <head> <link rel="shortcut icon" href="favicon.ico" type="image/x-icon"> <link rel="icon" href="favicon.ico" type="image/x-icon"> </head> <body> <div style="font-family:Press Start 2P; position:absolute; left:-10000px">Font Loaded</div> <script type="text/javascript"> var game = new Phaser.Game(1100, 550, Phaser.AUTO); game.state.add('Level1', Level1); game.state.add('Level0', Level0); game.state.add('Loader', loader); game.state.add('Loader1', loader1); game.state.add('Loader2', loader2); game.state.add('Loader3', loader3); game.state.add('start', start); game.state.add('settingsmain', settingsmain); game.state.add('settingsmain1', settingsmain1); game.state.add('settingsmain2', settingsmain2); game.state.add('intro', intro); game.state.start('Loader'); game.pause = 0; game.kys = 0; game.fps = 1; game.mute = 0; game.spawn = 0; game.downn = 0; game.song = 0; game.weapon = 0; game.frame = 0; </script> </body> </html> So ya thanks! Link to comment Share on other sites More sharing options...
Fenopiù Posted December 11, 2017 Share Posted December 11, 2017 That's old and doesn't work anymore. So I've followed the Google official tutorial and for me works this code: <link href="https://fonts.googleapis.com/css?family=Revalia|Droid|Montserrat|Ubuntu" rel="stylesheet"> let fontarray = ['Revalia', 'Droid', 'Droid Sans', 'Droid Serif', 'Montserrat']; let WebFontConfig = google: { families: fontarray } Link to comment Share on other sites More sharing options...
Finwillwin Posted December 12, 2017 Author Share Posted December 12, 2017 THANK YOU!!!!!!!!!!!!!!!!!!!!!!!!!!!! Link to comment Share on other sites More sharing options...
Finwillwin Posted December 12, 2017 Author Share Posted December 12, 2017 So were do I place the JS in my code? thx Link to comment Share on other sites More sharing options...
Fenopiù Posted December 12, 2017 Share Posted December 12, 2017 I've put the first row in the first loaded file (for me a index.html). The others two in a file where I put all the font stuffs. Link to comment Share on other sites More sharing options...
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