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Object floating on environment


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Hello my friends.

I have a new challenge, and I hope you can help me. 

Is there a way to pin an object to the floor, and use a environment hdr?

I tried with different cameras, with layer, with renderer target texture but witout succes.

I don;t know if I can get this in javascript, or I need some work in blender, 3DSMax or unity.

Any advice are welcome, I don't know how to deal with it. 

Here is one of my  attempts.

PS: I found a demo, it's exactly what I want.




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2 hours ago, brianzinn said:

What about this demo (it's linked from the homepage)?: https://www.smarteam3d.com/portfolio/car_config.html

Also, check out the PBR doc (scroll down to "Creating a dds environment file") https://doc.babylonjs.com/how_to/physically_based_rendering

I know, I developed it. :D There is a simple plane on the ground, but if I add an environment, the car with the plane will floating :(


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