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How to save data for games deployed to steam


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I've read a few articles on how phaser games can be deployed onto steam however I can't find anything related to how to store the data in this case.

Essentially what i would want to do would be to create a game that runs on windows and save data locally instead of relying on the internet to handle save progress.

Could anyone provide details on what options are available?

Is it possible to still use local storage if  the game is an exe file?



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