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RenderTexture to PIXI.mesh.Rope


Jonny Shaw
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Hi all, been trying to see if I could get a rope going with an animated RenderTexture, but had no luck so far with the texture not showing.  The RenderTextures work fine with sprites.  I've also tried casting to a PIXI.Texture first eg.

var ropeTexture = new PIXI.Texture(renderTexture);

and then passing that texture to the rope creation, but neither seem to work.

Any help greatly appreciated!

 

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