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set pointer coordinate for gui observable


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I changed the scale of my rendering canvas but the pointer coordinate somehow gets messed up. how can i set the pointer coordinate for buttons,  here's my code:

var coord = new BABYLON.Vector2(scene.pointerX/4, scene.pointerY/4).normalize() button1._onPointerDown = function(button1, coord){ console.log(coord) }


or is there a set function for this control.getLocalCoordinates(coordinates) something like control.setCoordinates(new coordinates)?

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