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Control resolution of pixi texture


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I am using pixi to display a texture that consists of alternating black and white rows of pixels. Unfortunately, pixi doesn't show these as black and white, but rather shows grey wave-like patterns that look like there is a lot of aliasing happening. That would make sense if the size of the texture did not match the size of the pixi view on which it is shown. Yet in both cases, width and height are 256. An alternative explanation for this could also be that pixi is attempting some form of pixel interpolation, yet my application is created with roundPixels=true and resolution=1. Where am I going wrong here?

Thank you,


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