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Weird problem with the tilemap scrolling


Will
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Managed to get my tilemap to scroll properly, sort of.

 

Now, when it is coming from off screen, it doesn't "appear" at the right speed.

 

It also occasionally "jumps".

 

It also seems, that tiles that were originally off screen, do not collide properly.

 

It has this effect - (collision not implemented in the image)

 

Following.gif

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