Will Posted February 4, 2014 Share Posted February 4, 2014 Managed to get my tilemap to scroll properly, sort of. Now, when it is coming from off screen, it doesn't "appear" at the right speed. It also occasionally "jumps". It also seems, that tiles that were originally off screen, do not collide properly. It has this effect - (collision not implemented in the image) Link to comment Share on other sites More sharing options...
rich Posted February 4, 2014 Share Posted February 4, 2014 Is this dev or master branch? Link to comment Share on other sites More sharing options...
Will Posted February 4, 2014 Author Share Posted February 4, 2014 Is this dev or master branch? Master, 1.1.3 Link to comment Share on other sites More sharing options...
rich Posted February 4, 2014 Share Posted February 4, 2014 Ok. I've fixed a lot of tilemap scrolling issues in dev, including the weird one you see here, so it should be fine now. Link to comment Share on other sites More sharing options...
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