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Particle system


Shex
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Hi

I am building a new game for facebook Instant games and they ask for a lightweight game that doesn't use hardware acceleration. Does the particles().createEmitter() uses some sort of hardware acceleration? Usually its a yes when we talk about particles systems, but on the website it says its lightweight so I was wondering.

Thank you!

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There is a special category where you can target "poor devices" with a lightweight game. They ask for no WebGL and no functionnalities that uses hardware acceleration (like usually in most engines).

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You can do anything that you can do with hardware acceleration without hardware acceleration. It will just run slower (because of no GPU parallel processing, etc)
I assume the particle system will work on a Canvas renderer instead of WebGL - but will not be nearly as performant.

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