Dad72 Posted March 16, 2018 Share Posted March 16, 2018 I notice some little gap in the tables. For example in the class Scene: everything about Pick(), pickSprite(), pickWithRay(), multiPick(), multiPickWithRay(). The tables are badly shaped with offsets. they are not understandable. I do not look in all classes, but for the Scene class it seems to be right at these places. http://doc.babylonjs.com/classes/3.1/scene#pick-x-y-predicate-fastcheck-camera-rarr-nullable-lt-pickinginfo-classes-3-1-pickinginfo-gt- Quote Link to comment Share on other sites More sharing options...
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