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Pause render in pixijs


jollibee
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The webivew which use pixijs will crash on iOS when the app goes background, something like: _gpus_ReturnNotPermittedKillClient. 

So, we have to pause the webgl render. There is lockRender in Phaser. Is there a similar method in Pixijs to pause renderer?  Thank you.

updateRender: function (elapsedTime) {
  if (this.lockRender)
  {
      return;
  }

  // ...
}
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PixiJS Application class is a mashup: https://github.com/pixijs/pixi.js/blob/dev/src/core/Application.js

If you are making a game and not just hello-world project, you are supposed to copy this thing  and modify however you want: add paus,e, add second renderer, e.t.c.

In the future versions, the class will have InteractionManager inside.

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