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How to remove matter colliders


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setColliders (x, y, side, index) {
    // collider a
    this.colliderA = this.scene.matter.add.circle(x - side * 150, y, 7, {
      label: 'collider_a',
      isStatic: true,
    // collider b
    this.colliderB = this.scene.matter.add.circle(x, y, 7, {
      label: 'collider_b',
      isStatic: true,
    // collider basket
    this.colliderBasket = this.scene.matter.add.rectangle(
      x - side * 73,
        label: `Basket${index}`,
        isStatic: true,
        isSensor: true,

which function will remove them ?

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