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Rendering static graphics


samcrowleymusic
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You can use setScrollFactor, which is probably the best way if you're looking for fixed positioning. If you need more fine tuned UI (fixed rotation, zoom), you can use multiple cameras. Tell one camera to ignore the world objects, tell the main camera to ignore the UI objects ( hotbar etc.). Another way is using UI scenes, one solely for UI and one for the game world. 

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