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newbie Animation GUI interfacing


zmahomedy
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Hi guys
I been working on a small project where I am rotation the mesh along its y axis.   
I am using  the following to "animate" the mesh. 

scene.registerBeforeRender(function () {
           physicalbase.rotation.y += 0.01;
        });

Now I like to add in GUI functionality that can stop, speed or change the direction.
In the code below I am trying to stop the rotation but it doesnt work. I even tried changing the direction but that too doesnt work.
I will some advice help in this regards to better understand animation in BabylonJs properly and then learn how to interact with it (chaning values etc ) with the GUI

var advancedTexture = BABYLON.GUI.AdvancedDynamicTexture.CreateFullscreenUI("UI");

        var button1 = BABYLON.GUI.Button.CreateSimpleButton("but1", "Stop");
        button1.width = "150px"
        button1.height = "40px";
        button1.color = "white";
        button1.cornerRadius = 20;
        button1.background = "green";
        button1.onPointerUpObservable.add(function() {
                  physicalbase.rotation.y = 0.00;

        });
        advancedTexture.addControl(button1);    

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