jpvaillancourt Posted April 17, 2018 Share Posted April 17, 2018 I have a strange bug where my shadowGenerator.setDarkness value doesn't have the same effect when the debug layer is open or closed. I really don't see the possible link between those two things. Here are the 2 screenshots. Same darkness value (0.82). The only thing that differ is the commenting of the line that shows the debug layer. The shadow is cast on a plane with a ShadowOnlyMaterial Material. Quote Link to comment Share on other sites More sharing options...
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