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Tween oncomplete : target same element


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On my project I have a function that repeat everysecond, in this function I create a star, which I animated with a tween, and make it disappear 1 second later. My problem is I can't target the star who just appear, all my stars disappear (obviously because they get all the same name "star"). So I should use game.add.tween(this) on the onComplete but it doesn't work.

game.add.tween(star.scale).to({x: 1, y: 1}, 400, Phaser.Easing.Bounce.Out, true).onComplete.add(function() {
     game.add.tween(star).to({alpha: 0}, 400, Phaser.Easing.Linear.None, true, 1000);



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