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State example


xronn
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Hi,

 

So I have one level in a js file and another level in another js file;

level1.js
level2.js

The great guys in the chat room say I need to use states to manage switching between levels, but I havent seen any examples or tutorials on this. Would I just let my first level load then when player overlaps tile X run some function that uses the state function to load level2.js.

 

 

Thanks!

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Sorry for double post I didn't want to open a new thread, I'm having trouble loading a new state when you click an image (play button);

I have this currently;

this.add.sprite(170, 170, 'playBtn', this.startGame);

Then my game.js file starts

BasicGame.Game = function (game) {

My game state is:

game.state.add('Game', BasicGame.Game);


 

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what's the error in the javascript console of your browser ?

state.add(key, stateObject) doesn't start the state, it only adds it to the game.. the state object must exist in the code before being opened

state.start(key) does start it

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