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Touch events no working properly on camera


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Hi there,

Following the docs, I added PEP on my project to support touch events (and polyfill Safari by the way). But I cannot manage to get the arcRotateCamera to properly react to touch events.

When trying playground demos, it works as expected but on my project, the inputs seem to move a bit then stop responding. Sometimes it zooms in or out, sometimes it pans a little bit then stops.

Am I missing something here ?

This is how I init my camera :

this.camera = new BABYLON.ArcRotateCamera(
  new BABYLON.Vector3(0, 40, 0),
this.camera.attachControl(this.canvas, true)

Is it possible I miss something obvious here ?

PS: I also tried by removing any event listener just initing a scene in BJS with no success.

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