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[SOLVED] Weird flash when loading scene using BlurCloseExponentialShadowMap


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not entirely sure if this is a bug or something has changed with useBlurCloseExponentialShadowMap but after switching to 3.2, when loading any scene that uses that shadow type, for like a split second you can see the actual shadow map or something weird on screen?

This can be recreated here by commenting in/out line 16


When you change the position/rotation of the light or some shadowGenerator settings it also changes the shape of the image that flashes.

Interestingly it also happens every load on chrome, but inconsistently on Firefox, tested in both Windows and Ubuntu.

Included a screenshot, still trying to figure out what it is but I honestly don't know enough ?

useBlurCloseExponentialShadowMap Glitch.png

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  • MadeByJawns changed the title to Weird flash when loading scene using BlurCloseExponentialShadowMap

Awesome! Thanks a lot @Deltakosh, I see the fix is already pushed! ? 

Just a quick question about releases regarding bug fixes like that... we just switched to using babylon with NPM so was wondering when that fix would be in / when those NPM builds usually get updated compared to the normal releases?

Thanks again!

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