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My game is top down and I can't walk down certain passages because my sprite body has inherited the full height of the sprite frame. 


http://puu.sh/6VGeY.png (See issue)

So i'm trying to half the size of the sprites body so the players head basically has no clip allowing me to walk down passages. 


This is what I came up with but doesn't seem to work.

//Drawing the hero        hero = this.add.sprite(295, 385, 'hero');        hero.body.collideWorldBounds = true;        hero.body.halfHeight = Math.floor(hero.currentFrame.sourceSizeH / 2);
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