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How to use multimaterial on merge meshes


julien.m
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In order to use multi materials correctly you will also ned to create submeshes.

Here is a quick demo on how to use it - https://playground.babylonjs.com/#INZ0Z0#1

Ir order to get it to work correctly you will need to know the indices count of each submesh created. See here for more - http://doc.babylonjs.com/how_to/multi_materials

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