BMWPilote Posted June 20, 2018 Share Posted June 20, 2018 Hi guys, I need to set all my materials to CounterClockWiseSideOrientation as my imported source meshes are all counter-clock wise. It works fine unless I got weird result with Ambient occlusion and I am guessing that was caused by the fact that the CounterClockWiseOrientation is not considered in GeometryBufferRenderer？So how can I also setting the equivalent flag everywhere in my App? Thanks Quote Link to comment Share on other sites More sharing options...
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