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Dragging with physics


coder_for_life22
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Hi all,

 

I am currently using the phaser 3 engine and trying to figure out how to do a drag of a game object. 

 

I've seen the examples of how to drag but I am trying to find a way to make the drag faster so that it responds faster to the pointer. Right now it works fine but I want to control the sensitivity of the drag. 

Does anyone know how to do this on the best way to do this? Recommendations?

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