DylanD Posted July 3, 2018 Share Posted July 3, 2018 Hey everyone, I have a bit of a strange question, I was wondering if there was a way to keep an object between scenes. So I have a scene(we will call scene1) with a great looking background and I would like to have in the scene(we will call scene2) that comes after it, however to keep resource use low (or in an attempt to keep them low I should say) I dispose of scene1, just after scene2 has loaded. This of course disposes of my background, which btw is a image texture on a plane. Any idea how I could keep that object/background? Also one more question since I'm here: When I move back to scene1 from scene2 it doesn't reload the texture back onto the plane and I'm not sure why. On the startup of the scene it is loaded perfectly but then when I switch off that scene and back on its gone, not reloaded I mean. Any ideas why this happens? Thanks for your time! Quote Link to comment Share on other sites More sharing options...
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