rich Posted April 19, 2013 Share Posted April 19, 2013 Added the new align property to GameObjects that controls placement when rendering.Added an align example to the Sprites test group (click the mouse to change alignment position)Added a new MicroPoint class. Same as Point but much smaller / less functions, updated GameObject to use it.Completely rebuilt the Rectangle class to use MicroPoints and store the values of the 9 points around the edges, to be used for new collision system.Game.Input now has 2 signals you can subscribe to for down/up events, see the Sprite align example for use.Updated the States examples to bring in-line with 0.9 release. https://github.com/photonstorm/phaser Link to comment Share on other sites More sharing options...
PROGRAM_IX Posted April 19, 2013 Share Posted April 19, 2013 Now that my Final Year Project is submitted, I am sooo close to being able to play with this. Soooon. Maybe this weekend for the LD48 warmup, depends whether I want to build something using my own framework. But looking better every time I see it! Link to comment Share on other sites More sharing options...
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