DylanD Posted July 9, 2018 Share Posted July 9, 2018 Hey again everyone, I was wondering if there was a way to make an animation without an object, that way I could access its keys with approximation. I want to write a function in typescript that has many keys and each key is incremented by one, so key 1, key 2 are on frame 1 and frame 2, but I want to be able to have it approximate when I input a float value, which I know animation will approximate between 2 given frames. also im not sure if you can have animations approximate between 2 frames like frame1,frame 2, but I'm hoping I can; Any ideas? Here is a playground I made to help illustrate what I want/ my problem. Not really sure how to go about this, except for making a ghost object as an anchor for the animation, but I really don't think thats a good idea since I need many of these 2-400 key animations. https://www.babylonjs-playground.com/#0TTA76 Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.