playworksleep Posted July 15, 2018 Share Posted July 15, 2018 I can't figure out how to enable input on a sprite (inputEnabled) and only use onInputDown (with pixelperfect click), and disable all the mouseover related events, because I want these not tot trigger. Under these 'click only' sprites are some other sprites which need a mouseover. I tried to: - halt or dispose the signal on the click only sprite - find a way in the internals (_pointerOverHandler) but can't figure it out. Any thought on how to accomplish this? Link to comment Share on other sites More sharing options...
playworksleep Posted July 24, 2018 Author Share Posted July 24, 2018 mmm, no one? any pointers? Link to comment Share on other sites More sharing options...
GenericDevelopper Posted January 28, 2020 Share Posted January 28, 2020 Any clue ? Link to comment Share on other sites More sharing options...
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