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GUI Hover change Cursor?


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Can't find any inbuilt way to have the cursor change to a pointer when the user is hovering over a GUI element.

Meshes seem to have this support using the eventManger and scene.hoverCursor but I cant find anyway for the GUI elements to.

Just seems logical to me that if the user is hovering over a GUI Button the cursor should change.

Docs simple Button Demo: https://www.babylonjs-playground.com/#XCPP9Y#4

Currently my plan is just to have my own hover variable and do this which works

this.scene.registerAfterRender( () => {
    this.view.canvas.style.cursor = "pointer";
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I'm ok to add it if someone wants to create an issue to track it (i'm not really available this week but I want to keep track of good idea :))

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