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Screen Size and Creation


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Hello everyone,

I am try to make a wall of meshes that go from one end of the screen to the other end of the screen, however If I use a different screen than what I developed it on the screen extends past the wall of meshes.  So my question Is how can I keep the wall all the way across the screen without decreasing the screen size.

To be more clear I am looking for a way to spawn meshes in a loop until they are just past the edge of the see able area.


In this playground I made, I have a loop that creates cubes until they're off screen, at least when the screen is short(width wise).  How could I change it so it would always go off screen even if the canvas was any size?


Any ideas? 

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