espace Posted July 30, 2018 Share Posted July 30, 2018 Hi, I don't know how to program this effect. Imagine 20 players who hit an obstacle. At each hit, the obstacle become red with a mask and a tween to alpha 0 to 1. How do you do to have this effect (multiple hits at differents times perhaps during an instance tween) and not compromise the multiple tweens ? Thanks Link to comment Share on other sites More sharing options...
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